Guerrilla Collective 2021 Day 2 Highlights

Beebz sitting on an oversized wooden chair cross-armed and looking miffed near a cliff with cone shaped trees and multiple platforms in background form Demon Turk Trial
 

(Image credit: Fabraz)

The second day of Guerrilla Collective 2 is over, but some of the presented titles had a unique art style or gameplay that stood out from the rest. There were some interesting indie horror games that have a very different take on the genre as well. Find all 37 games showcased on the Guerrilla Collective 2021 Day 2 event page. A few of those games are currently available or have alphas out, but most are coming this year or early next year. The Load Screen covers the titles they found most interesting from indie developers featured by Guerrilla Collective.

Three horror genre games caught our attention from the lineup. First up is Happy’s Humble Burger Farm, a fast-food simulator that meets survival hide and seek. It may not have the most extreme graphics, but according to the Happy’s Humble Burger farm website, expect the full title soon, while the Steam alpha is out now. Next up is Serial Cleaner by Draw Distance, which has 70s style graphics with the protagonist cleaning up messes made by other professionals. As listed on the Serial Cleaner website, it is available on Steam, PlayStation 4, iOS, Xbox Live, and Nintendo Switch. Finally, Despot’s Game by Konfa Games lets the gamer play as the evil mastermind of a horde of unwitting and squishy humans. The Despot’s game website states a release date for this year and has a current playable Steam demo.

Oversized Demonic boss with multiple skulls and huge arms while player glows blue from Loot River
 

(Image credit: Straka.Studio)

While most horror games featured fascinating gameplay, titles such as Straka.Studio’s Loot River had a mix of mechanics that matched well with procedural generation. According to the Loot River website, this roguelike puzzle game with Super Nintendo quality graphics comes to PC, Xbox One, and Xbox Series X/S. Another game with exceptional gameplay but has full 3D graphics is Severed Steel by Greylock Studios. It is a bullet hell parkour with next-gen style graphics that goes into slow motion when performing tricks that include sliding and running off walls. In addition, it has destructible environments that lead to more opportunities for performing killer tricks. The Severed Steel Steam page is still marked as coming soon, but there is a full gameplay demo out now.

Some games highlighted on day two had outstanding art in combination with interesting level design. Sable by Shedworks is one such title because it has a vibrant hand-painted cell shading look amplified through epic and expansive desert sets. On the Shedworks Sable website, the game is expected later this year. Another title with a hand-drawn graphics style is Demon Turf. Follow a young Beebz as she conquers a devil realm in her own style. The Demon Turf website has links for a playable demo on Steam. Finally, another game with a unique take on graphics is White Shadows by Denmark developer Monokel. They take a fully realized 3D world with next-gen texturing and then filters it through a black and white camera. The Monokel website demonstrates how the black and white filter radiates exciting light bloom effects while subtly revealing small details within the textures.

Sable riding two wing hovercraft in mountainous desert region of game Sable
 

(Image credit: Shedworks)

One last game had an interesting graphics style and mixed a wide range of gameplay using living weapons and adaptive abilities. This side-scrolling Metroidvania action-adventure game by indie developer Clover Bite combines attack combinations with a bizarre narrative and setting. As shown on the Grime game website, the title is due for launch in 2021. Every enemy encounter and boss fight will look surreal while pushing a challenging gameplay approach.

Every title featured did have its moment, and the entire day’s events included many hours of developers showcasing their games. Replays of the broadcasts and game designer spotlights are available on the Guerrilla Collective Steam sale page and offers on presented titles. In addition, the entire stock of upcoming games can be found and added to the player’s Steam wishlist from there. These help support the developers by showing public interest in indie titles, so if any game catches your eye, add it to your wishlist, even if you may not buy the title on full release.

 
Tony Smalls

An avid gamer since controllers had two buttons and a D-pad, one of The Load Screen’s main contributors. In his free time he dabbles in game design.

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